TY - GEN
T1 - The Plausibility Paradox on Interactions with Complex Virtual Objects in Virtual Environments
AU - Alvarado-Chou, Daniel
AU - Law, Yuen C.
N1 - Publisher Copyright:
© 2024 Copyright held by the owner/author(s).
PY - 2024/11/4
Y1 - 2024/11/4
N2 - Previous research has investigated the efects of the plausibility paradox using simple objects. We aimed to determine whether this efect also occurs when interacting with complex virtual objects. We conducted a within-subjects experiment to assess whether a mismatch exists between perceived realism and the correct approximation of realism in the behavior of a simulated whip. We compared two whip conditions: the experimental condition using assisted targeting and the control condition, which involved the correct approximation of the behavior of a whip. We found an increase in accuracy using the assisted whip; however, the participants did not perceive any diference in realism between the two conditions. These fndings suggest that, at the very least, we can manipulate the physical behavior properties of complex virtual objects without breaking the plausibility of the interaction.
AB - Previous research has investigated the efects of the plausibility paradox using simple objects. We aimed to determine whether this efect also occurs when interacting with complex virtual objects. We conducted a within-subjects experiment to assess whether a mismatch exists between perceived realism and the correct approximation of realism in the behavior of a simulated whip. We compared two whip conditions: the experimental condition using assisted targeting and the control condition, which involved the correct approximation of the behavior of a whip. We found an increase in accuracy using the assisted whip; however, the participants did not perceive any diference in realism between the two conditions. These fndings suggest that, at the very least, we can manipulate the physical behavior properties of complex virtual objects without breaking the plausibility of the interaction.
KW - Interaction Design
KW - Plausibility
KW - Virtual Reality
UR - http://www.scopus.com/inward/record.url?scp=85212588480&partnerID=8YFLogxK
U2 - 10.1145/3678957.3685743
DO - 10.1145/3678957.3685743
M3 - Contribución a la conferencia
AN - SCOPUS:85212588480
T3 - ACM International Conference Proceeding Series
SP - 331
EP - 338
BT - ICMI 2024 - Proceedings of the 26th International Conference on Multimodal Interaction
PB - Association for Computing Machinery
T2 - 26th International Conference on Multimodal Interaction, ICMI 2024
Y2 - 4 November 2024 through 8 November 2024
ER -