Stable and transparent bimanual six-degree-of-freedom haptic rendering using trust region optimization

Thomas Knott, Yuen Law, Torsten Kuhlen

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3 Citas (Scopus)

Resumen

In this paper we present a haptic rendering algorithm for simulating the interaction of two independently controlled rigid objects with each other and a rigid environment. Our penalty based approach is based on a linearization model of occurring forces, and employs, for the computation of object positions and orientations, an iterative trust-region-based-optimization method. At this, the combination of a per step passivity condition and an adaptively controlled maximal object displacement achieves a stable and transparent rendering in free space and in contact situations.

Idioma originalInglés
Páginas (desde-hasta)270-281
Número de páginas12
PublicaciónLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volumen7282 LNCS
N.ºPART 1
DOI
EstadoPublicada - 2012
Publicado de forma externa
EventoInternational Conference on Haptics: Perception, Devices, Mobility, and Communication, EuroHaptics 2012 - Tampere, Finlandia
Duración: 13 jun 201215 jun 2012

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