Bounding Volume Hierarchy Acceleration Through Tightly Coupled Heterogeneous Computing

Ernesto Rivera-Alvarado, Francisco J. Torres-Rojas

Producción científica: Capítulo del libro/informe/acta de congresoContribución a la conferenciarevisión exhaustiva

1 Cita (Scopus)

Resumen

Bounding Volume Hierarchy (BVH) is the main acceleration mechanism used for improving ray tracing rendering time. Several research efforts have been made to optimize the BVH algorithm for GPU and CPU architectures. Nonetheless, as far as we know, no study has targeted the APU (Accelerated Processing Unit) that have a CPU and an integrated GPU in the same die. The APU has the advantage of being able to share workloads within its internal processors (CPU and GPU) through heterogeneous computing. We crafted a specific implementation of the ray tracing algorithm with BVH traversal implemented for the APU architecture and compared the performance of this SoC against CPU and GPU equivalent implementations. It was found that the performance of the APU surpassed the other architectures.

Idioma originalInglés
Título de la publicación alojadaHigh Performance Computing - 6th Latin American Conference, CARLA 2019, Revised Selected Papers
EditoresJuan Luis Crespo-Mariño, Esteban Meneses-Rojas
EditorialSpringer
Páginas94-108
Número de páginas15
ISBN (versión impresa)9783030410049
DOI
EstadoPublicada - 2020
Evento6th Latin American High Performance Computing Conference, CARLA 2019 - Turrialba, Costa Rica
Duración: 25 sept 201927 sept 2019

Serie de la publicación

NombreCommunications in Computer and Information Science
Volumen1087 CCIS
ISSN (versión impresa)1865-0929
ISSN (versión digital)1865-0937

Conferencia

Conferencia6th Latin American High Performance Computing Conference, CARLA 2019
País/TerritorioCosta Rica
CiudadTurrialba
Período25/09/1927/09/19

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