A Virtual Reality Framework to Validate Persuasive Interactive Systems to Change Work Habits

Florian Langel, Yuen C. Law, Wilken Wehrt, Benjamin Weyers

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Resumen

Virtual reality technology enables the immersion of a human user into a virtual environment. With virtual environments, reproducible situations such as office work can be created in which a human behaves and acts in response. Because of the reproducibility and the accompanied measurement tools offered by virtual reality technology, virtual reality can be used for empirical research in organizational psychology. In this paper, we present a system architecture for creating a virtual environment that allows to empirically investigate a persuasive interactive system that addresses the change of work habits.

Idioma originalInglés
Páginas (desde-hasta)317-324
Número de páginas8
PublicaciónLecture Notes in Informatics (LNI), Proceedings - Series of the Gesellschaft fur Informatik (GI)
DOI
EstadoPublicada - 2018
Publicado de forma externa
EventoMensch und Computer 2018, MuC 2018 - Workshopband - Human and Computer 2018, MuC 2018 - Workshop Proceedings - Dresden, Alemania
Duración: 2 sept 20185 sept 2018

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